CloneKaban

In the (stupid) near future there just aren't enough workers to push all the boxes around. To fill their spot, clones from other dimensions are used. There is just one problem: the mirror dimensions are all slightly in the past! 

The Game was made for the Berlin MiniJam.

The themes for the Game Jam were: "mirror dimension", "the stupidest version of the future" and "made in MS Paint"

CloneKaban - Toni Winkler
      Genre:  Sokoban Style Puzzle Game
      Engine: Unity
      Team Size: 4
      Duration: 6 Hours
      Completion December 2023
      Platform: PC
      Tools used: Unity Engine, MSPaint, Paper and Pen

Role(s) and Responsibilities:

  • Art Design: Contributed to the Visual Concept/Color Coding.
  • Level Design/Puzzle Design: Concepting, Testing via Paper Prototype. Implemented the previously made Puzzle-Levels

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