Second Person Game
In this game your head sits on another players body. As you try to solve puzzles you have to work together to lift this curse.
The Core Gameplay is Communication. Play in Co-Op and solve puzzles.
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Genre: 3D-Co-Op-Platformer
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Engine: Godot 4.2
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Team Size: solo
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Duration: ~ 2 Weeks on and off
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Platform: PC
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Tools used: Godot Engine, Adobe Photoshop, Google Keep, Drawio
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Requirements: Two Controlers. Two Monitors that face in opposite Directions
Role(s) and Responsibilities:
- Game Design: From the Idea of a second person shooter i moved on to a puzzle/platformer game
- Level Design: I designed all Levels in a way that encourage communication between the players
- Programming: Because I had no time to learn networking I came up with this split screen solution. I implemented all features, from the player controller, level transitions and object interactions
- Game Art: Basic Color Coding, Lighting and Asset Pack Tests and implementing an Outline Shader for a unique and readable style