Second Person Game

In this game your head sits on another players body. As you try to solve puzzles you have to work together to lift this curse.               

The Core Gameplay is Communication. Play in Co-Op and solve puzzles.

Second Person Game - Gameplay Screenshot - Toni Winkler Second Person Game - Gameplay Screenshot - Toni Winkler Second Person Game - Gameplay Screenshot - Toni Winkler
      Genre: 3D-Co-Op-Platformer
      Engine: Godot 4.2
      Team Size: solo
      Duration: ~ 2 Weeks on and off
      Platform: PC
      Tools used: Godot Engine, Adobe Photoshop, Google Keep, Drawio
      Requirements: Two Controlers. Two Monitors that face in opposite Directions

Role(s) and Responsibilities:

  • Game Design: From the Idea of a second person shooter i moved on to a puzzle/platformer game
  • Level Design: I designed all Levels in a way that encourage communication between the players  
  • Programming: Because I had no time to learn networking I came up with this split screen solution. I implemented all features, from the player controller, level transitions and object interactions
  • Game Art: Basic Color Coding, Lighting and Asset Pack Tests and implementing an Outline Shader for a unique and readable style

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